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Programming 1

Module name (EN):
Name of module in study programme. It should be precise and clear.
Programming 1
Degree programme:
Study Programme with validity of corresponding study regulations containing this module.
Computer Science and Web Engineering, Bachelor, ASPO 01.10.2019
Module code: DFIW-PRG1
SAP-Submodule-No.:
The exam administration creates a SAP-Submodule-No for every exam type in every module. The SAP-Submodule-No is equal for the same module in different study programs.
P610-0182
Hours per semester week / Teaching method:
The count of hours per week is a combination of lecture (V for German Vorlesung), exercise (U for Übung), practice (P) oder project (PA). For example a course of the form 2V+2U has 2 hours of lecture and 2 hours of exercise per week.
4V+2P (6 hours per week)
ECTS credits:
European Credit Transfer System. Points for successful completion of a course. Each ECTS point represents a workload of 30 hours.
8
Semester: 3
Mandatory course: yes
Language of instruction:
German
Assessment:
Exam

[updated 30.10.2023]
Applicability / Curricular relevance:
All study programs (with year of the version of study regulations) containing the course.

DFIW-PRG1 (P610-0182) Computer Science and Web Engineering, Bachelor, ASPO 01.10.2019 , semester 3, mandatory course
PIB-PR1 (P221-0031) Applied Informatics, Bachelor, ASPO 01.10.2022 , semester 1, mandatory course
Workload:
Workload of student for successfully completing the course. Each ECTS credit represents 30 working hours. These are the combined effort of face-to-face time, post-processing the subject of the lecture, exercises and preparation for the exam.

The total workload is distributed on the semester (01.04.-30.09. during the summer term, 01.10.-31.03. during the winter term).
90 class hours (= 67.5 clock hours) over a 15-week period.
The total student study time is 240 hours (equivalent to 8 ECTS credits).
There are therefore 172.5 hours available for class preparation and follow-up work and exam preparation.
Recommended prerequisites (modules):
None.
Recommended as prerequisite for:
DFIW-PRG2 Programming 2


[updated 26.07.2024]
Module coordinator:
Prof. Dr.-Ing. Martin Burger
Lecturer: Prof. Dr.-Ing. Martin Burger

[updated 09.08.2020]
Learning outcomes:
After successfully completing this module students will: be able to write Java code that uses different data types, expressions and control structures to perform simple calculations.
- Students will be able to create classes in Java, instantiate objects and apply basic inheritance concepts to model relationships between classes.
- They will be able to use the functionality of selected Java API classes such as String, ArrayList and Exception classes in their own programs.
- They will be able to assess the quality of Java code and suggest improvements to increase readability and efficiency.
- They will be able to develop their own algorithms and solutions for complex programming tasks.
- Students will work on a software project where they apply object-oriented principles to create a fully functional application.
- Students will have developed competence in lifelong learning by applying learning strategies and methods for self-organized knowledge acquisition and reflecting on their effectiveness.
- Students will have developed their ability to collaborate by organizing themselves into teams of two to work together on a software project.

[updated 21.12.2023]
Module content:
The focus of the module is on object-oriented programming and its meaningful application. The following skills are taught using the Java programming language and strengthened through practical exercises:
 
- Classes and objects
- Elementary data types and references
- Methods and instance variables
- Writing a program
- Getting to know the Java API and other APIs
- Inheritance and polymorphism
- Interfaces and abstract classes
- Constructors and Garbage Collection
- Figures and statics
- Exception handling
- Serialization and file I/O
 
In addition, the following topics belong to the interdisciplinary skills covered in this module:
 
- Learning strategies such as active listening and note-taking
- Reflecting on learning strategies
- Principles of team work
- Team dynamics
- Agreements on productive collaboration
- Reflecting on collaborations

[updated 21.12.2023]
Teaching methods/Media:
Transparencies, projector, board, lecture-specific website

[updated 24.02.2018]
Recommended or required reading:
Bloch, J. (2018). Effective Java: Best Practices für die Java-Plattform. Deutschland: dpunkt.verlag.
 
Inden, M. (2020). Java Challenge: Fit für das Job-Interview und die Praxis - mit mehr als 100 Aufgaben und Musterlösungen. Deutschland: dpunkt.verlag.
 
Sierra, K., Bates, B., Gee, T. (2023). Java von Kopf bis Fuß: Eine abwechslungsreiche Entdeckungsreise durch die objektorientierte Programmierung. Deutschland: O’Reilly.
 
Thomas, D., Hunt, A. (2021). Der Pragmatische Programmierer: Ihr Weg zur Meisterschaft. Deutschland: Carl Hanser Verlag GmbH & Company KG.
 
Ullenboom, C. (2022). Java ist auch eine Insel: Einführung, Ausbildung, Praxis. Deutschland: Rheinwerk.

[updated 30.10.2023]
[Fri Oct 11 19:35:18 CEST 2024, CKEY=pp1, BKEY=dfi3, CID=DFIW-PRG1, LANGUAGE=en, DATE=11.10.2024]