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Computer Graphics

Module name (EN):
Name of module in study programme. It should be precise and clear.
Computer Graphics
Degree programme:
Study Programme with validity of corresponding study regulations containing this module.
Applied Informatics, Bachelor, ASPO 01.10.2011
Module code: PIBWI80
The exam administration creates a SAP-Submodule-No for every exam type in every module. The SAP-Submodule-No is equal for the same module in different study programs.
Hours per semester week / Teaching method:
The count of hours per week is a combination of lecture (V for German Vorlesung), exercise (U for Übung), practice (P) oder project (PA). For example a course of the form 2V+2U has 2 hours of lecture and 2 hours of exercise per week.
2V (2 hours per week)
ECTS credits:
European Credit Transfer System. Points for successful completion of a course. Each ECTS point represents a workload of 30 hours.
Semester: 6
Mandatory course: no
Language of instruction:
Oral examination

[updated 08.05.2008]
Applicability / Curricular relevance:
All study programs (with year of the version of study regulations) containing the course.

KI676 (P221-0068) Computer Science and Communication Systems, Bachelor, ASPO 01.10.2014 , semester 6, optional course, technical
PIBWI80 (P221-0068) Applied Informatics, Bachelor, ASPO 01.10.2011 , semester 6, optional course, informatics specific
Workload of student for successfully completing the course. Each ECTS credit represents 30 working hours. These are the combined effort of face-to-face time, post-processing the subject of the lecture, exercises and preparation for the exam.

The total workload is distributed on the semester (01.04.-30.09. during the summer term, 01.10.-31.03. during the winter term).
30 class hours (= 22.5 clock hours) over a 15-week period.
The total student study time is 90 hours (equivalent to 3 ECTS credits).
There are therefore 67.5 hours available for class preparation and follow-up work and exam preparation.
Recommended prerequisites (modules):
Recommended as prerequisite for:

[updated 04.02.2014]
Module coordinator:
Prof. Dr. Ralf Denzer
Prof. Dr. Ralf Denzer

[updated 19.11.2007]
Learning outcomes:
Students will be taught the theoretical framework required in computer graphics.

[updated 08.05.2008]
Module content:
1. Introduction
2. Graphics systems
3. Raster graphics
4. 2D transformations
5. 2D graphics
6. 3D transformations
7. Projections
8. Modelling objects and scenes
9. Rendering
10. Texture mapping

[updated 08.05.2008]
Recommended or required reading:
Bender M., Brill M.:  Computergraphik, Hanser
Foley J., van Dam A., Feiner S., Hughes J.: Computer Graphics, Principles and Practice, Addison-Wesley, 1997
Watt A.:  3D-Computergrafik, Addison-Wesley, Übersetzung der dritten Auflage, 2002
Watt A., Watt M.: Advanced Animation and Rendering Techniques, Addison-Wesley, 1992
Wolfe R.:  3D Graphics A Visual Approach, Oxford University Press, 2000
IEEE Technical Committee on Visualization and Graphics:
EG European Association for Computer Graphics:
Gesellschaft für Informatik, Fachausschuss 4.1 Graphische Datenverarbeitung:

[updated 08.05.2008]
Module offered in:
WS 2015/16, WS 2014/15, WS 2013/14, WS 2012/13, SS 2009, ...
[Fri Jun 21 09:07:23 CEST 2024, CKEY=cg, BKEY=pi, CID=PIBWI80, LANGUAGE=en, DATE=21.06.2024]